DJYaudio
Sound Design | Game Audio | Music
CREDITS
Video Games
● The Unspoken - Sound design, Wwise implementation
● Edge of Nowhere - Sound design, Wwise implementation
● Ratchet & Clank (PS4) - Sound design, Wwise implementation
● The Mean Greens, Virtual Basement - Sound design, UE4 implementation
● Ark Survival Evolved, Studio Wildcard - Sound design
● Sunset Overdrive - Sound design, Wwise implementation, Dialog editing
● Ratchet & Clank: Into the Nexus - Sound design, Sony Scream implementation
● Offensive Combat!, U4ia Games - Sound design
● Living Classics, Amazon - Sound design
● Unreleased Social Game, Amazon - Sound design
● Infamous 2: Festival of Blood, Sucker Punch Productions - Sound design and Wwise implementation
● Outernaughts, Insomniac Games - Sound design
● Unreleased Interactive Children's Book for Kinect, Microsoft - Sound design and Wwise implementation
● Murdered: Soul Suspect, Airtight Games - Sound design and Wwise implementation in UE3
● NCIS: The Game, Ubisoft Shanghai - Sound design and Cinematics Post
● Infamous 2, Sucker Punch Productions - Sound design and Wwise implementation
● Tera, En Masse Entertainment - Dialog editing
● Forza 4, Turn 10 - FMOD implementation
● Primal Carnage by Luke Warm Media - Audio direction, Sound design, UE3 implementation
● Faunasphere by Big Fish Games - Flash based casual MMO - Sound design, VO recording/editing
● Alpha Squad, Indie - XBL Idie Games top-down shooter - Sound design, VO recording/editing
● Ludicrous, Indie - 2d multiplayer shooter - Sound design, VO recording/editing, implementation
● TinyTanks by Empower Games - 3d all ages tank shooter - Sound design
Mobile Games
● Cowboys & Aliens: Silver City Defence, C&A Labs, LLC - iPad - Sound design
● Monster Escape, Pixel Polish - Windows Phone 7 - Sound design
● 100Rogues, Dinofarm Games - iPhone - Sound desgin
● Robot Strike Bowling, Independent - Windows Phone 7 - Sound design, VO recording/editing