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CREDITS

Video Games

● The Unspoken - Sound design, Wwise implementation

● Edge of Nowhere - Sound design, Wwise implementation

● Ratchet & Clank (PS4) - Sound design, Wwise implementation

● The Mean Greens, Virtual Basement - Sound design, UE4 implementation

● Ark Survival Evolved, Studio Wildcard - Sound design

● Sunset Overdrive - Sound design, Wwise implementation, Dialog editing

● Ratchet & Clank: Into the Nexus - Sound design, Sony Scream implementation

● Offensive Combat!, U4ia Games - Sound design

● Living Classics, Amazon - Sound design

● Unreleased Social Game, Amazon - Sound design

● Infamous 2: Festival of Blood, Sucker Punch Productions - Sound design and Wwise implementation

● Outernaughts, Insomniac Games - Sound design

● Unreleased Interactive Children's Book for Kinect, Microsoft - Sound design and Wwise implementation

● Murdered: Soul Suspect, Airtight Games - Sound design and Wwise implementation in UE3

● NCIS: The Game, Ubisoft Shanghai - Sound design and Cinematics Post

● Infamous 2, Sucker Punch Productions - Sound design and Wwise implementation

● Tera, En Masse Entertainment - Dialog editing

● Forza 4, Turn 10 - FMOD implementation

● Primal Carnage by Luke Warm Media - Audio direction, Sound design, UE3 implementation

● Faunasphere by Big Fish Games - Flash based casual MMO - Sound design, VO recording/editing

● Alpha Squad, Indie - XBL Idie Games top-down shooter - Sound design, VO recording/editing

● Ludicrous, Indie - 2d multiplayer shooter - Sound design, VO recording/editing, implementation

● TinyTanks by Empower Games - 3d all ages tank shooter - Sound design



Mobile Games

● Cowboys & Aliens: Silver City Defence, C&A Labs, LLC - iPad - Sound design

● Monster Escape, Pixel Polish - Windows Phone 7 - Sound design

● 100Rogues, Dinofarm Games - iPhone - Sound desgin

● Robot Strike Bowling, Independent - Windows Phone 7 - Sound design, VO recording/editing



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